The mathematics behind particles systems is something that most people can only dream of doing. But once the particle tool is made, the fun can begin for us mere mortals. The latest demos from the studio's research and development lab have been created using David Morasz'snew particle system that will soon be open sourced.Read More
The cinematic effects are rendered real-time in an open-source motion graphics engine called Emeshe. The landscape demo has interactively such as Depth of Field with Bokeh blur, Automatic Color Grading (or Tonemapping), Motion Blur and Glare. The tree is procedurally animated with a specific bone structure to emulate wind, fundamentally the same technique used in 3D character animations.